manually mine. The mod includes a network-based. manually mine. For a network without a controller, there can be up to 8 channels and the network will shut down if more are introduced. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. The only way to transfer power through an ME. If you put an interface and storage bus facing each other, the storage bus can see everything in the network the interface is connected to. . While leaving channels off let's you focus on whatever you're automating, you miss out on having to plan out your network and utilize P2P and the various cables provided in the mod. Main network on that one p2p system: 56 channels / 32 max Subnetwork: 8/8 channels. Reply. When I was doing an Omnifactory playthrough, I believe the default was to use AE2 in channel-less mode, to be similar to refined storage. If you need even more channels, you can craft ME Dense Cable, which can hold 32 channels. I do personally prefer AE2. To avoid channel bleed, consider painting the adjacent cables coming directly from your Controller. The best way to get your head round it all (I found) is to have a length of dense cable from the ME Controller then 4 other cables as off shoots - each normal cable will take 8. Master_Builder_800, GreekAnalyzer, adamich and 1 other person. 18, AE2 10. quartz cable wont connect networks, just power. Amount of extensions is only limited by how many P2P tunnels there are connected to the ME controller multiblock structure. First I'd highly recommend you change out those glass fibre cables with smart cables. ago. Put a silicone press into this inscriber, the logic press into the other side's middle inscriber and the remaining presses into left and right. I want to say this is correct from my experience. . When I go to add another export /import bus, they show as "Device missing channel" and sometimes still function, but oftentimes not until I reset the network, then they're fine as well. As I said, take a look into the config, should be self-explanatory how meteor gen works. Found something new, i used some dense cable's to see if the problem is with the standard glass cable. Refined Storage is easier to set up as a storage system and can autocraft everything that goes into a crafting table past that, AE2 is pretty much the winner. Void junk/non stackable items or store. I have use Skyfactory 2 as the example. Placing them directly against a controller will provide 32 channels but will not provide a way to see how many are in use. It does not break your cables. Once the system detects named item 1 has finished it’ll put it and the next 8 components and named item 1 into the chest. You need to path the dense close to your target and then branch off a normal cable. There can only be 1 broadcaster per channel network, however you can have as many receivers as you want. Neither. Channels just make the mod not brain dead easy or overpowered, and once you think about it it’s not really something hard to overcome. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. CREDAAAAAAAOOOO. This is mainly because, like many modded players, I use this mod. Channels in AE2 - need help. So those outer controllers are indeed necessary since you want to transmit 32 channels (each connected to a a p2p tunnel carrying up to 32 channels itself). Add a Comment. Rarely will you need more than 32 channels for a building or room and if you do you can just add another tunnel. Making oak planks is 1 oak log, crafted 1 time, results in 4 planks, so that's 6 bytes. AE2 itself adds Certus Quartz Crystal, and makes use of vanilla's Nether Quartz as well. Configure Storage cells to hold diffrent types of items and change how your system stores items. Get 1 cable which has 8 channels connected on ONE of the controller cuboid face and another cable on another face without touching the other cable and you have 8 plus 8 channels/blocks you can connect to your ae2 network . #2. Dense cables can carry 32 channels. 18+: There's a command for it now. The ME Dense Cable is the only cable that can support 32 channel simultaneously so it can be used as a main data line to connect to another ME Controller or branch off into 8. Keep in mind that a single controller can handle 192 channels, 32 per side,. Asking for a smaller version, more compact version, or more efficient version of something will also be considered invalid. It's effectively Dense Cable at the 1/4th cost of normal cable, but with more expensive endpoints. The dense cable indicates 4 channels. They are usually very limited in scope and rarely directly accessed by the player (mostly for automation). AE2 - P2P Tunnels Tutorial. AE2 channel and p2p question. The more devices an AE network has, the more power it requires. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. Instead of subnets, you can also use p2p tunnels to condense channels 32:1 (one dense cable per channel). As a quick fyi, I never use any dense cables in my base. With AE2, you can confidently design your systems around AE component optimization, and reduction of channel usage, through non-AE type automation integration into your systems. Using this subsystem, with seven machines, the main network requires six channels (5 small interfaces, one big (output)). Quartz Fiber transfers Power but not channels. Thanks for the diagram. Power will flow but not data, so those 8 devices will not use channels on your main network. You can also use p2p tunnels for getting extra. It's like the regular item storage turning matter into data, but these can turn a cubic region of the world into data. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. I usually end up partitioning disks as well to hold specific large quantity items. My solution was adding a chest to the subnetwork and attaching the interface to that, and an import bus set to only accept the finished products to pull out of the chest back into main network. Each solid block is capable of passing up to 8 channels through it. It will either put the world into the cell or put the cell back into the world. No, it disables all cables except the default ones. So, it would go 32, 64, 128, 256 and 512 unique items per cell. . A controller can power 32 devices from one face, but a normal ME cable only has space in it to carry 8. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Other than that, make sure that the entire network has power (as p2p tunnels don't transfer power over each other). Now its working to the maximum potential it has. Another option is Hulu Live , which has a cloud DVR feature and costs $39. The conversion to AE power is very intentionally only 1-way. If you need more specific help, giving a bit more specific. I am obviously doing something wrong and if anyone can. I show you how channels, P2P tunnels and autocrafting works. This is no longer a problem. Aug 20, 2015. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. ago. com, stoneblock version is 1. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. The Controller has the ability to transmit data throughout the ME Network using 32 channels per side. So you can have as many inserters (conduits) and belts and whatever items that you need to automate your factory. The Interface is on the side closer to storage. You can theoretically expand a near infinite amount of channels on 1 cable, using P2P extensions. Formatting was added by TheSatanicSanta. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. Now a crafting network is completely different. Channels. Think of these as data lines. Then it showed 2 channels. Get 1 cable which has 8 channels connected on ONE of the controller cuboid face and another cable on another face without touching the other cable and you have 8 plus 8 channels/blocks you can connect to your ae2 network . total size 29x29x9. If you don't have the resources to build more than 1 4k, you might want to start out with a few 1ks. Most devices such as standard cables, and machines can only support up to 8 channels. to be more precise, dense cable offer 32 and normal 8. Once you have this it opens up the ability to use more than 8 devices and you can remove the energy acceptor. The 5 sides can carry 160 channels, and since 135 are for. For what it's worth, an AE2 Dense Energy Cell holds 800,000 RF. Nightcaste • 4 yr. I connected the Red network and the Purple networks together like this: Cable (Red Network) > Storage Bus > Interface > Cable (Purple Network) and if I had one of the import buses on one of the machines import an item, it would be able to access the drive in the Red network and vice versa. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". There are a lot of ways to solve the problem in your setup: Simply wire a dense cable above/below your machines until you reach the middle row. In games like Factorio, getting resources is automated right away. 18 HERE:AE2. The P2P tunnel block itself needs 1 Channel. You can pre-populate them with an infusion crystal (Master works best, but either will do) and give them a pattern for their tier (i. Energy, Fluid, and Item pipes often use Capabilities built into Forge to transmit these things, and thus connect perfectly fine. Then again, while is harder AE2 is not without it's perks. And this is how ae2 work my friend . There is a lot more to AE2 than he showed in part 1. Suppose you have 32 channels going into a P2P tunnel, you can pass those channels to another point on your network. I've got a couple floors of crafting CPU's and molecular assemblers that I'm trying to hook up, but I can't seem to run more than 4 p2p tunnels over a cable, with 8 p2p tunnel devices. This can easily be overrun when you get into auto crafting and or lots of storage locations. I am using minecraft 1. Mar 8, 2015. So I was setting up automation for AE2 components when i came across a problem with the channels, on the import buses one always says "Device missing channel" and I have switched cables to dense cables behind and I cannot seem to fix it when i remove an interface behind one of the inscribers the. 4 Subordination: Respect My AuthoriTAY . The first tier of AE2 tech, such as the , Certus Quartz Wrench, Certus Quartz Cutting Knife, and Certus Quartz tools, uses Certus Quartz as the primary crafting ingredient. This specific feature (CTRL+click to autocraft what's missing) has been in RS for a few years. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. the energy acceptor is now passing power to the main network, which is passing it to. I didn't know that. I get that you can make a handful of things work using only 1 channel back to main controller. Since all the tunnels connect directly to the controller and are equal to a length 1 hop, the channels will never route sideways through the machines. Bear in mind that you are still limited by the maximum number of channels from AE2(32 by default). . (2) One chest. They are manually linked, so one input can have multiple outputs if they are all on the same sub-network. I'm kinda surprised that most packs don't call that feature out. But it does make life easier for organizational purposes. 188 ME Controller blocks. Because if it was on a server, having someone make an extremely large network and destroying and replacing a block would cause insane lag for the server. AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. More Topics. Cables. So it looks like each P2P node is taking up a channel. And this is how ae2 work my friend . ME cables are the backbone of any network, connecting all devices on your network. Applied Energistics 2 (AE2) is a comprehensive mod for Minecraft that introduces a unique approach to in-game inventory management. The point of P2P isn't to get more channels, simply to get more channels through a smaller cable. For the most part, consider it less an update and more a whole new. Also cable anchors disable a connection. Two biggest differences are the way items are stored, and the fact that AE2 has channels (Not too much of a limit, tbh). In short, to use ID, all you need to do is use a world block exporter, with a logic card set to filter the block placed to be the one you want the flower converting, and a world block importer with the logic card set as a filter to import only the transformed product. Interfaces consume 1 channel, while Assemblers just need power. Only the interfaces need a channel. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Go to topic listing. I have looked through the config files and the whole minecraft instance, but I cannot find out how to disable channels in ae2. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. P2P connections are not unique. More Topics. There are 16 coloured Smart Cables available to. ctrl + click: crafts one ‘unit’ and places it into your inventory. • 6 yr. A key thing to remember is this: AE2 has channels. Is there a way. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. In addition, they can bundle network channels to carry more channels from one point to another across a. I was going to do a poll, but this subreddit doesn't allow them. The only complaint I have are the much too complicated ways to craft things and get materials. Watch us on Twitch: for a practical guide on AE2 P2P tunnels and networks? Look no further! ** Need a server? Get 20% off Fo. 1 Prerequisite 2 Materials you will need 3 Getting a charge out of quartz 4 Stamping out Circuits 5 Steve's First ME Network 6 Channel Surfing 7 It's Auto-crafting, Jim, but not. Very basic setup, but it should give you the idea. Okay here we go again, I hope this explains it a little bit better. First 5 Minutes covers general information. thatsIch AE2 Dev • 9 yr. The best way to increase the systems power buffer is with AE2's (Dense) Energy Cells. Other than that though, nothing that I know of. Today is the f. The pack was made by Bacon_Donut Basically, any sort of auto-crafting job requires a certain amount of processing power. The ME Controller is the routing hub of a ME Network. (tested this for some time)the cables already viewed by the first player seem to partially work (text is flikkering on the tracker) but once. If you have a factory floor with 30/32 channels allocated, you'll likely be very annoyed when some machine that should thematically placed on that factory floor puts you up to 33/32. #2. You main building has all the ME storage and a crafting terminal and now you want to connect the factory, where. g. Since they are pretty much superfluous. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. On a 3rd color, extract from that 5th inscriber to output back into the original ME Interface. An ME Cable is used to inter connect ME Network devices. AE2 Tutorials (2023) MC 1. You mentioned "AE2 power banks. The other advantage of a Controller is the number of channels it can provide. Yes, jus to go the . Hey Sky Factory 4 players, So you decided to play on our Sky Factory 4 server? That's Awesome! this post is to give you a quick start on the basic commands to get you started! A few things before you start: The server IP is: sf4. I've added The One Probe to see if it was a HWYLA issue, but that isn't showing me channels either (though it does let me see the energy in my EnderIO capacitor banks). you can use a quartz wrench (I personally use a crescent hammer from Thermal Expansion). I want to say this is correct from my experience. I highly suggest anyone concerned with AE2 play it and get an understanding of it before judging it off one part of a spotlight. 5 Some examples of sub-networks and their use . 2. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. Yes, jus to go the . This breaks the recipe scripts as it disable blocks as well. Hold on to your hard hats, there's gonna be one heck of a text wall under construction. Smart, covered, or normal ME cable = 8 channels carrying capacity. The second most commonly used type would be the FE P2P Tunnel, which transfers Forge Energy (the most common energy system; same as RF, µI, CF, IF, and possibly others). fscan closed this as completed Oct 8, 2017. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. The mod includes a network-based storage sy. And you should seriously look up some AE guides if you don't know about priority settings or use of storage bus. You can use storage busses. When you've connected your pylons to your Spatial IO Port, if everything is cabled correctly, after a short calculation period you should see an efficiency number. Might have to use mystical agriculture, or just use a storage scanner until I can get to the mining dimension. (hope you know what i mean) But know ive got a little Problem with one of the Drives Sub-Networks Ive getting only 5 Channels instead of 6 and the last missing. ? join the family here ? _____i hope you guys are enjoying the videos theres more to come s. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. You can't have more than 1 controller on a network, but adjacent controllers form a multiblock, allowing more sides. Another important thing to remember is power. 2 channels dedicated to to 5 crafting CPU’s (4 small, 1 large) with the rest on interfaces surrounded by assemblers. P2P Tunnel. Nov 21, 2014. That's cool. com AE2 10. rhn18 • Obsessive Builder • 1 yr. so you can go Energy Acceptor (1 channel) -> Main network cable->quartz cable->transport cable. 99 for more than 50. It is not possible to have 2 ME Controller in one ME Network. 0. With an ME Controller (which can be multiple blocks), you can get 32 channels/face (but assume 8, as that's all non-"dense" cable can carry) Use "cable anchors" or different colors of cable to keep adjacent cables from connecting, so you can make full use of your controller sides. Since you can place a cable on each side of the ME Controller, and each cable has 8 channels, that's a total of 48 channels. It shows that it supports 32 channels. Lazzed • 3 yr. Still not enough channels? Well, there's a solution to that. Or use other mods to insert into any ME Interface. Join. Otherwise, if no channel is left, it stays pink and you see "Device Offline". AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. With auto crafting accessible via a p2p connected to the yellow network. As the title says, I'm playing Enigmatica 2, but HWYLA doesn't show me the channels through AE2 conduits, nor the energy in EnderIO capacitor banks and energy conduits. 20, AE2 offers an in-game guide. The issue: When I connect the tower with two levels of the mentioned layout, the dense cable on the controller reads 8 of 32 channels. Channels. Im not quite sure about how energy cells work, where would the cell go?In your example, there would be 2 channels in use. Jul 29, 2019. Use multiple cells/drives. I have a single Interface with patterns like (Gold, Silicon, Redstone)->(Proccessor) The gold/silicon goes off to their respective inscribers, while the redstone goes off to the final "assembly" inscriber. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off. The other function of the controller is raising the amount of power the network can take in per tic. Basically what you'd want to do so that it only takes one channel on your main network, is: Remove the middle 'network' including the two P2P buses. (6) some EnderIO energy conduits for the power supply (if you want to be compact - they can share the space with the item conduits)If you want to use storage cells over drawers or barrels, then the Cell Workbench is exactly what you want to be using. For every 32 drives, you'll need one P2P tunnel on the controller. The main thing to rember, P2P is single input, multiple output. Its based on the distance between 2 meteors. Exterior: 578 Tunnels giving 18496 channels. You Shift-right click on a P2P tunnel with the memory card to save its setting to the card. Applied Energistics 2 - Way to increase number of items in interface's config slots. Channels on or off in AE2? I'm curious what the general consensus is. Take four covered cables, combine with redstone and glowstone, and you get a. AE2 has the meteors. More Topics. Compact Machines and AE2 Help. Transparent block. Press J to jump to the feed. One for all the export busses and one for all the import busses. The last bit is power. ago. Essentially, with a few p2p tunnels, you can put obscene amounts of channels on a single dense cable. It works to get more channels with the cable on an indoor antenna too. 19. Honestly, your best solution would be to put ore processing before your main system. maybe check the cable to the controller. I was going to do a poll, but this subreddit doesn't allow them. I'm not sure what the problem is because the Dense cables that I'm using only list 2/8 channels used, nowhere. Channels are not as complex as you make it sound like. If they are disabled quantum bridges are the only way to do it wirelessly. Glass, Covered and Smart cables all support 8 channels. I'm aware of that. 12. ago. I think I read that the no-channel-usage list was expanded in 1. 3. When the Player is holding this tool and they look onto network, all nodes get a colored overlay with channel count similar to that on the picture below. For items I know for sure it exists, I saw it. I think your question has already been answered, but I just wanted to point out that the AE2 controller being removed from existence is normal when you disable channels - you don't need a controller if you are playing without channels. 1. Machine. So at each p2p point you can imagine that it is directly connected to the controller. Refined Storage is best defined as "AE simplified". • 15 days ago. Most devices such as standard cables, and machines can only support up to 8 channels. I'm glad that's a thing. Agreed. Angelin01. I would just like to play for a while with channels disabled and see how well it plays. nlogozzo opened this issue Oct 8, 2017 · 1 comment. It's called Dense Cable. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. For more info check out the AE2 guide. as long as it isn't full of exported materials it will add any added items into. The subnet interfaces fine with my main network (i. RefinedStorage users I guess you fall into the channels off category. So instead you should be able to use dense cable for the main cabling, and put a smart (or regular) fluix cable right before each P2P node. This mod adds an insane. (The more you have of them, the more of a mess it becomes keeping track of what connects to what. By far the most common is ME (to transfer up to 32 channels per input Tunnel), but there's also RF/FE, EU, Items, Fluids, Light, and maybe others. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. Tunnels are 1 input to N outputs. Different devices can be connected to the ME Network, such as an ME Drive, for the. 1. As all cables except dense cables only can. And I'm totally in love with the channel system. I don't think there's a way in the current version, though I haven't personally tried. This allows AE2 to accept several different forms of power without introducing an extremely abusable Open Power Conversion. AE2 looks better overall and you get more. Good guide, but still don't get how to use P2P tunnels, in practice. Second is to simply fill a tank and use a fluid storage bus to show it to the network. For the most part, consider it less an update and more a whole new mod that just happens to. Also, you can put p2p tunnels directly on a. While the new channels add a lot of nuance in AE2 that wasn't in it's predecessor you now have to really plan out your setup well for it to not. 180. However ME Dense Cable can support up to 32 channels, the only other devices capable of transmitting 32 are P2P Tunnel and the. Apr 7, 2015. You can use ender tanks and put the fluid storage bus interfaces all together on a single P2P channel. r/feedthebeast. Today is the. Obviously, if a device used more than one channel I connected it via P2P, but for e. A quick and simple video showing you how to get limitless channels in AE2. It is very central points of the mod. ago. 2. Yes, the two tunnels will take two channels but it makes connecting things a lot easier. defakto227 • 4 yr. 4k disk = 4k items total. 32 in dense ones. That gets you 512 channels (16 * 32). Mihoshika • ATM8 • 8 mo. You can also jump into P2P tunnels if you need to multiply the number of channels you want to send across the quantum bridges. Think of them as individual cables within the wires you use. Those haven't ported to 1. Since AE2 only directly handles the 5% "tax" then each one of those would theoretically increase your transfer speed of FE P2P Tunnels by 16,000,000 RF/t. You can theoretically expand a near infinite amount of channels on 1 cable, using P2P extensions. Honestly, there's relatively few people who would prefer no channel AE2 over just replacing it with RS; most will complain about things like meteors and the type limit regardless. Of course, an Ad-Hoc network can support up to 8 channels, so up to 4 P2P. IPieLover • 4 yr. There may be more. The ME Export Bus will try to export any of the items. malicious_bloke. Its closest competition, Refined Storage, is more of a tool; it provides a very similar set of abilities, but lacks any significant challenges of its own. Hilbert controller has 510, so you're looking at almost exactly 30% more faces. Not quite. Connecting multiple line from the controller to IO Port does not allow it to use more than 8 channels. yawner42. You can craft in 4 ways: normal click: like in the normal crafting table, you get one ‘unit’ to your cursor. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. You'll probably want a level emitter pointing at your bonsai pots so you can turn them off at a certain amount of items accumulated. You can't have more than 1 controller on a network, but adjacent controllers. Contents. In games like Factorio, getting resources is automated right away. For the easiest way to automate inscribers, you need: (1) One ME interface. Once you get more cluey about channels you will want to learn about P2P(point to point) tunnels, they let you get the channels you need where you want them without having a rats nest of cables. Or just go into the config and set "channels" under Networkfeatures to false. Most are so small that they don't even have their own Controller, which is called "Ad-Hoc. The version of AE2 is:AE2 Channel Surfing for Newbies (A Reference Guide for the Rest Of Us!) By request, I've taken it upon myself to tackle this tricky subject: how to manage your channels for an AE2 ME Network. Hey everyone, I'd be really fascinated to see what people have built for their AE2 setups, especially epic auto crafting. Tunnels are 1 input to N outputs. AE2 storage is limited by the confines of the Java Runtime Environment, the computer you are running it on, and your. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. Channels just make the mod not brain dead easy or overpowered, and once you think about it it’s not really something hard to overcome. The subnet on the left is using all 8 channels; 6 for the drives, 1 for the terminal, and 1 for the interface. But in Minecraft you need to. 188 ME Controller blocks. The Export Bus must be configured with items in its GUI to export it; leaving the configuration blank will result in nothing being moved. I added an "output" p2p tunnel and linked them using the memory card. This allows you to connect channels from that dense cable and, since you can have multiple outputs with P2P tunnels, you could always hook up 16 P2P outputs and use those 32 channels sparingly. An easy (ish) way to debug P2P networks is to put a dense cable on a controller and put your p2p tunnel on the dense cable, so that way you can tell how many channels the p2p tunnel is pulling in. ago. Controllers, dense, and smart cables are only useful in the context of showing channel details. from actually additions and drawers/drawer controllers from storage drawers are a HUGE help for those wanting a bit more use out of those storage buses, or if the. . Most machines will turn off once the tank is full. If you have a dense cable on the quantum link Ring, which is on the main network side, you are going to have 32 channels and 8 if you use a smart/ fluix cable, respectively.